3D modelling & animation
In my 3D project experience, I have had the opportunity to delve deeply into both hard surface and organic modeling techniques, crafting detailed and visually compelling assets for a variety of applications. My projects have ranged from creating intricate models for a 3D still life scene, where I implemented clean geometry and efficient topology to facilitate seamless texturing and animation, to animating complex character movements and interactions, including dynamic elements like bouncing balls and realistic walk cycles. This hands-on experience has not only honed my skills in 3D modeling and animation but also equipped me with a thorough understanding of industry standards and best practices, ensuring that my work meets the high expectations of both creative and technical demands. Through these projects, I have demonstrated my ability to produce high-quality 3D assets and animations, adapting to specific feedback and requirements while maintaining a focus on precision and visual impact.